Prototype 2
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Prototype 2 (stylized as [PROTOTYPE2]) is a 2012 open world action-adventure video game. Developed by Canadian studio Radical Entertainment and published by Activision, it is the sequel to 2009's Prototype. The game was announced at the 2010 Spike VGA Awards.[2] Versions for PlayStation 4 and Xbox One were released on July 14, 2015 alongside the first game as Prototype Biohazard Bundle. Separate versions of the games became available in August 2015.[3]
Prototype 2
Prototype 2 game.jpg
Developer(s)
Radical Entertainment
Publisher(s)
Activision
Director(s)
Tom Legal
Producer(s)
Kenneth Rosman
Designer(s)
Matthew Armstrong
Programmer(s)
Bryan Brandt
Artist(s)
Christopher SjΓΆholm
Writer(s)
Dan Jolley
Composer(s)
Scott R. Morgan
Platform(s)
PlayStation 3
Xbox 360
Microsoft Windows
PlayStation 4
Xbox One
Release
PlayStation 3, Xbox 360
April 24, 2012
Microsoft Windows
NA: July 24, 2012[1]
EU: July 27, 2012
PlayStation 4
NA: August 11, 2015
PAL: August 20, 2015
Xbox One
August 12, 2015
Genre(s)
Action-adventure
Mode(s)
Single-player
Gameplay
James Heller can shapeshift and assume other people's identities and memories by consuming them. Taking people's identities and shapeshifting into them has become more tactical. Due to Blackwatch's actions in the Yellow Zone, if the player assumes the role of a soldier, people will react to him in a way that shows that they want nothing to do with him. To make sure that enemies do not overwhelm the player, Radical has created a dodging system and new, more realistic AI. Heller will be able to use weapons in the game, such as ripping the Gatling cannon off a tank and using it against enemies. Heller can also sneak up on unsuspecting....
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Prototype 2
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